An Update on Where Cards Fall

October 25th, 2017


When we first announced Where Cards Fall, I talked about how the game is meant to feel like a bittersweet memory. By revisiting the past, we want to explore how we build our futures over many years.

For several of us at The Game Band, that’s quite literally the case. A core group of us began building this game when we were in college, and over time, we’ve come to realize that making Where Cards Fall has felt a lot like playing it.

We chose our cards. We put them together. We built a house. The house wasn’t quite right. We knocked it down. We started again.

When we teamed up with Snowman, we caught a glimpse of our dream house. So we took everything down to the studs and built a much stronger foundation. With all that said, it’s looking like we’ll need some more time to finish decorating.

Rest assured, the wait will be worth it. In the coming months, we’ll pull back the curtain on the novel game mechanic that anchors our storytelling, and offer more glimpses into Where Cards Fall’s dreamlike world.

Thank you for your support, and for your patience. I know delays have become a bit of a cliché in video games, but new ideas are hard to build properly on the first try. Sometimes you need to let your creation fall to see what it can become.


Sam Rosenthal
Creative Director

We’re hiring!

March 22nd, 2017


We’re looking for a talented and passionate technical artist to join The Game Band. Head over to our jobs page for a full description of the role!

Watch the new trailer for Where Cards Fall

February 16th, 2017

Last August, our first trailer welcomed you to a magnificent forest you’ll explore in Where Cards Fall. Today, we’ll take you to an entirely different setting, and introduce you to some of the characters who live there.

While we have more people and places to reveal in the months ahead, there is something exciting we can share right now: our release plans. Where Cards Fall will be available this Fall on iPhone, iPad, Apple TV, Mac, and PC.

Sign up for our mailing list to make sure you don’t miss the next announcement, and follow us on Twitter, Facebook, and Instagram for more glimpses into the world of Where Cards Fall. We have plenty more secrets to reveal before the game launches, so stay tuned!


Happy Holidays From The Game Band

December 27th, 2016


Thank you for all your love and support in 2016. We were so glad that our first Where Cards Fall trailer struck a chord, and we can’t wait to show you more in the New Year.

Wishing you the happiest of holidays. See you in 2017!

Watch the first teaser for Where Cards Fall

August 30th, 2016

We’re so excited to reveal our first trailer for Where Cards Fall. The game has come a long way since our first announcement, and we can’t wait for you to get your hands on it in 2017!

Along with the today’s teaser, we’re also giving away 25 limited edition WCF t-shirts. We worked with Snowman artist Mathijs Demaeght to translate the autumnal setting of the new trailer into a high-quality tee design.




For your chance at one, simply sign up for our Where Cards Fall newsletter! In future, newsletter subscribers will also be the first to see peeks at the game’s development.  Winners will be chosen at random from all subscribers on September 13th.

To find more about the trailer, take a look at the exclusive story over at The Verge.

The Band Heads to WWDC

June 11th, 2016

We’re excited to return to San Francisco this week for WWDC! If you’re in town and would like to meet up (or watch the Apple keynote together), please feel free to get in touch.



See you at GDC

March 10th, 2016

Next week, the band hits the road. We’ll be in San Francisco with the Snowman crew for GDC. If you’d like to meet up, feel free to send me an email at, or a tweet at @samrosenthal.



Announcing “Where Cards Fall”

March 1st, 2016

We are incredibly excited to announce the new game we’re making with Snowman, Where Cards Fall.

To be honest though, new is a bit inaccurate.

Where Cards Fall began years ago as a student game at USC, and survived its transition into adulthood as a passion project. We always believed it was something special, and after sharing it with Snowman, were thrilled to discover they felt the same.

While we get ready tell you more about Where Cards Fall’s bittersweet coming of age story, head over to The Verge to read about how the game came of age itself. We’ll keep you posted on Twitter, Facebook and Instagram with our next round of updates.


Where Cards Fall

Introducing The Game Band

November 24th, 2015

I always wanted to be in a band. Although I played music throughout my entire life, I picked up guitar a little too late, and my violin’s delicate tones never got along with the ones that spilled from my headphones.

Every night, I still set aside time to put those headphones on and let my favorite bands take over my ears. The ones that stay in my usual rotation are always the most unusual; endlessly changing and evolving their style, while tightening their grip on a single spirit.

After years of admiring bands from afar, I finally have one to call my own. The Game Band isn’t made up of musicians, but of designers, programmers, artists and other inspiring individuals. We are a band nonetheless – small, opinionated, and unafraid to explore new territory. Like music, our work will never require a handbook, and welcomes anyone with ears to listen.

Bands love to sing together, and we are excited to join voices with Snowman, the creators of the marvelous Alto’s Adventure, on our first project. Ryan Cash, Snowman’s founder, reached out to me a few years ago after reading one of my interviews, and we each passed along our works in progress. The one he showed me became a smash hit on the App Store, and the one I showed him became the project we are now working on together.

While the energy is certainly building, our show doesn’t start for a little while. Give us a follow and we’ll let you know when the doors open.


The Game Band

On Twitter at @thegameband
 On Facebook at

and Snowman

On Twitter at @builtbysnowman
 On Facebook at

See you soon,

Sam Rosenthal
Creative Director